Improve My Game Jam 18 Plan
New Synopsis:
There is one squirrel watching over a parking lot and entrance to a Mall.
There are 9 trees arranged in a grid. 6 in the parking lot and 3 on the sidewalk in front of the entrance.
Park patrons enter in cars, then walk towards entrance.
Squirrel travels between trees with a limited number of acorns.
Squirrel targets nearest patrons and throws acorns at set interval.
Squirrel has to move back to nest tree to refill acorns.
When patrons have received enough damage, they turn away.
Percentage of patrons that make it through without turning around dictates Mall income.
If after 3 rounds, the Mall has enough income, they expand and destroy your home
Intended Development:
Environment Development
โ New scenario of parking lot and entrance to Mall
Character Development
โ Squirrel model and animations
โ Trailing line
โ leaf burst and tree shake
Character Movement
โ 10-key, 9 trees and 1 base tree
โ second camera following squirrel - maybe PIP
Cars and Patrons
โ Cars drive in and park in parking lot
โ patrons exit vehicles and walk toward mall entrance
โ When assaulted, they will run back to their car.
โ Won't leave until all passengers get back to car.
UI
โ Better name and menus
โ transitions
Audio
โ SFX
โ BG music
Files
Acorn Assassin
A pesky squirrel adventure
Status | Prototype |
Author | nickha |
Genre | Strategy |
Tags | Tower Defense |
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